Struct Vector3d
- Namespace
- HyperX.Scripting
- Assembly
- HyperX.Scripting.dll
public readonly struct Vector3d : IEquatable<Vector3d>
- Implements
-
- Inherited Members
-
Constructors
Vector3d(double, double, double)
public Vector3d(double x, double y, double z)
Parameters
x
double
y
double
z
double
Properties
X
Property Value
- double
Y
Property Value
- double
Z
Property Value
- double
Methods
Equals(Vector3d)
public bool Equals(Vector3d other)
Parameters
other
Vector3d
Returns
- bool
Equals(object)
public override bool Equals(object obj)
Parameters
obj
object
Returns
- bool
GetHashCode()
public override int GetHashCode()
Returns
- int
Operators
operator ==(Vector3d, Vector3d)
public static bool operator ==(Vector3d obj1, Vector3d obj2)
Parameters
obj1
Vector3d
obj2
Vector3d
Returns
- bool
operator !=(Vector3d, Vector3d)
public static bool operator !=(Vector3d obj1, Vector3d obj2)
Parameters
obj1
Vector3d
obj2
Vector3d
Returns
- bool