Table of Contents

Struct Vector3d

Namespace
HyperX.Scripting
Assembly
HyperX.Scripting.dll
public readonly struct Vector3d : IEquatable<Vector3d>
Implements
Inherited Members

Constructors

Vector3d(double, double, double)

public Vector3d(double x, double y, double z)

Parameters

x double
y double
z double

Properties

X

public double X { get; }

Property Value

double

Y

public double Y { get; }

Property Value

double

Z

public double Z { get; }

Property Value

double

Methods

Equals(Vector3d)

public bool Equals(Vector3d other)

Parameters

other Vector3d

Returns

bool

Equals(object)

public override bool Equals(object obj)

Parameters

obj object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int

Operators

operator ==(Vector3d, Vector3d)

public static bool operator ==(Vector3d obj1, Vector3d obj2)

Parameters

obj1 Vector3d
obj2 Vector3d

Returns

bool

operator !=(Vector3d, Vector3d)

public static bool operator !=(Vector3d obj1, Vector3d obj2)

Parameters

obj1 Vector3d
obj2 Vector3d

Returns

bool