public class SectionCut : IdNameEntity
BeamElements | |
CG | |
CN | |
CN_hmax | |
CN_hmin | |
CN_vmax | |
CN_vmin | |
CQ | |
CQ_hmax | |
CQ_hmin | |
CQ_vmax | |
CQ_vmin | |
EA | |
EIhh | |
EIhv | |
EImax | |
EImin | |
EIvv | |
Elements | |
EnclosedArea | |
GJ | |
HorizontalVector | |
Id | (Inherited from IdEntity) |
MaxAngleBound | Max Principal Angle Bound |
MinAngleBound | Min Principal Angle Bound |
MinStiffnessEihh | |
MinStiffnessEivv | |
MinStiffnessGJ | |
Name | (Inherited from IdNameEntity) |
NormalVector | |
NumberOfCells | |
OriginVector | |
PlateElements | |
PrincipalAngle | φ |
ReferencePoint | |
VerticalVector | Derived from the cross of the Normal and the Horizontal. |
ZoneStiffnessDistribution |
Set the zone stiffness distribution. This should be a value between 0 and 1.
Values closer to 0 are more even and heavier. Values closer to 1 are more targeted and lighter. |
AlignToHorizontalPrincipalAxes | Set this Section Cut's horizontal vector to be equal to its principal axis horizontal vector. |
AlignToVerticalPrincipalAxes | Set this Section Cut's horizontal vector to be equal to its principal axis vertical vector. |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) |
GetBeamLoads | |
GetHashCode | Serves as the default hash function. (Inherited from Object) |
GetType | Gets the Type of the current instance. (Inherited from Object) |
HorizontalIntercept | |
InclinationAngle | |
SetElements | Returns true if successful. |
SetElementsByIntersection | |
SetHorizontalVector | |
SetNormalVector | |
SetOrigin | |
ToString | Returns a string that represents the current object. (Inherited from Object) |
VerticalIntercept |