FailureModeSetting Class

Setting for a Failure Mode.

Definition

Namespace: HyperX.Scripting
Assembly: HyperX.Scripting (in HyperX.Scripting.dll) Version: 9.0.0.0 (9.0.0)
C#
public class FailureModeSetting : FailureSetting
Inheritance
Object    IdEntity    IdNameEntity    FailureSetting    FailureModeSetting

Properties

CategoryId
(Inherited from FailureSetting)
DataType
(Inherited from FailureSetting)
DefaultValue
(Inherited from FailureSetting)
Description
(Inherited from FailureSetting)
EnumValues
(Inherited from FailureSetting)
Id
(Inherited from IdEntity)
Name
(Inherited from IdNameEntity)
PackageId
(Inherited from FailureSetting)
PackageSettingId
(Inherited from FailureSetting)
UID
(Inherited from FailureSetting)
Value Use Set[DataType]Value() methods to set the value for the setting.
(Inherited from FailureSetting)

Methods

EqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
GetHashCodeServes as the default hash function.
(Inherited from Object)
GetTypeGets the Type of the current instance.
(Inherited from Object)
SetBoolValue
(Inherited from FailureSetting)
SetFloatValue
(Inherited from FailureSetting)
SetIntValue
(Inherited from FailureSetting)
SetSelectionValue Set enum value by index.
(Inherited from FailureSetting)
SetStringValue
(Inherited from FailureSetting)
ToStringReturns a string that represents the current object.
(Inherited from Object)

See Also