IsotropicMaterialFamilyName Property
The material family for this material. When the material is saved, a new family will be created if none matching this name exists.
Namespace: HyperX.ScriptingAssembly: HyperX.Scripting (in HyperX.Scripting.dll) Version: 9.0.0.0 (9.0.0)
public string MaterialFamilyName { get; set; }
Property Value
String