LaminateLayerBaseSetMaterial(String) Method
Sets the material of a layer by name.
Namespace: HyperX.ScriptingAssembly: HyperX.Scripting (in HyperX.Scripting.dll) Version: 9.0.0.0 (9.0.0)
public bool SetMaterial(
string matName
)
- matName String
BooleanFalse if the material does not exist.