LaminateLayerBaseSetMaterial(Int32) Method
Sets the material of a layer by id.
Namespace: HyperX.ScriptingAssembly: HyperX.Scripting (in HyperX.Scripting.dll) Version: 9.0.0.0 (9.0.0)
public bool SetMaterial(
int matId
)
- matId Int32
BooleanFalse if the material does not exist.