Class ZoneOverride
- Namespace
- HyperX.Scripting
- Assembly
- HyperX.Scripting.dll
public class ZoneOverride : IdEntity
- Inheritance
-
ZoneOverride
- Inherited Members
-
Properties
AllowMaterials
public bool AllowMaterials { get; }
Property Value
- bool
AnalysisMaterial
public string AnalysisMaterial { get; set; }
Property Value
- string
AnalysisMaterialType
public MaterialType? AnalysisMaterialType { get; }
Property Value
- MaterialType?
AnalysisValue
public double? AnalysisValue { get; set; }
Property Value
- double?
ConceptId
public int ConceptId { get; }
Property Value
- int
DesignId
public int DesignId { get; }
Property Value
- int
FamilyId
public BeamPanelFamily FamilyId { get; }
Property Value
- BeamPanelFamily
public VariableInputMode? InputMode { get; }
Property Value
- VariableInputMode?
MaxBound
public double? MaxBound { get; set; }
Property Value
- double?
MaxPlies
public int? MaxPlies { get; set; }
Property Value
- int?
MinBound
public double? MinBound { get; set; }
Property Value
- double?
MinPlies
public int? MinPlies { get; set; }
Property Value
- int?
PlyStepSize
public int? PlyStepSize { get; set; }
Property Value
- int?
ProjectId
public int ProjectId { get; }
Property Value
- int
SizingMaterials
public SizingMaterialCol SizingMaterials { get; }
Property Value
- SizingMaterialCol
StepSize
public double? StepSize { get; set; }
Property Value
- double?
VariableId
public int VariableId { get; }
Property Value
- int